Posted by Matthew McCullough – VP of Product Administration, Android
We’re stepping up our multiplatform gaming providing with thrilling information dropping at this yr’s Game Developers Conference (GDC). We’re bringing customers extra video games, extra methods to play your video games throughout gadgets, and improved gameplay. You may learn all concerning the updates for customers from The Keyword. At GDC, we’ll be diving into the entire latest games coming to Play, plus new developer instruments that’ll assist enhance gameplay throughout the Android ecosystem.
Immediately, we’re sharing a more in-depth have a look at what’s new from Android. We’re making Vulkan the official graphics API on Android, enabling you to construct immersive visuals, and we’re enhancing the Android Dynamic Efficiency Framework (ADPF) that can assist you ship longer, extra steady gameplays. Try the video or maintain studying under.
Extra immersive visuals constructed on Vulkan, now the official graphics API
As of late, video games require extra processing energy for sensible graphics and cutting-edge visuals. Vulkan is an API used for low degree graphics that helps builders maximize the efficiency of recent GPUs, and right this moment we’re making it the official graphics API for Android. This unlocks superior options like ray tracing and multithreading for sensible and immersive gaming visuals. For instance, Diablo Immortal used Vulkan to implement ray tracing, bringing the world of Sanctuary to life with spectacular particular results, from fiery explosions to icy blasts.

For informal video games like Pokémon TCG Pocket, which attracts gamers into the colourful world of every Pokémon, Vulkan helps optimize graphics throughout a broad vary of gadgets to make sure a clean and interesting expertise for each participant.

We’re excited to announce that Android is transitioning to a contemporary, unified rendering stack with Vulkan at its core. Beginning with our subsequent Android launch, extra gadgets will use Vulkan to course of all graphics instructions. In case your recreation is operating on OpenGL, it would use ANGLE as a system driver that interprets OpenGL to Vulkan. We suggest testing your recreation on ANGLE right this moment to make sure it’s prepared for the Vulkan transition.
We’re additionally partnering with main recreation engines to make Vulkan integration simpler. With Unity 6, you may configure Vulkan per device whereas older variations can entry this setting by means of plugins. Over 45% of classes from new video games on Unity* use Vulkan, and we anticipate this quantity to develop quickly.
To simplify workflows additional, we’re teaming up with the Samsung Austin Analysis Middle to create an built-in GPU profiler toolchain for Vulkan and AI/ML optimization. Coming later this yr, this instrument will allow builders to make graphics, reminiscence and compute workloads extra environment friendly.
Longer and smoother gameplay classes with ADPF
Android Dynamic Performance Framework (ADPF) allows builders to regulate between the gadget and recreation’s efficiency in real-time primarily based on the thermal state of the gadget, and it’s getting a giant replace right this moment to supply longer and smoother gameplay classes. ADPF is designed to work throughout a variety of gadgets together with fashions just like the Pixel 9 household and the Samsung S25 Sequence. We’re excited to see MMORPGs like Lineage W integrating ADPF to optimize efficiency on their core goal gadgets.

Right here’s how we’re enhancing ADPF with higher efficiency and simplified integration:
- Stronger efficiency: Our collaboration with MediaTek, a number one chip provider for Android gadgets, has introduced enhanced stability to ADPF. Units powered by MediaTek’s MAGT system-on-chip answer can now absolutely make the most of ADPF’s efficiency optimization capabilities.
- Simpler integration: Main recreation engines now provide built-in ADPF assist with easy interfaces and default configurations. For superior controls, builders can customise the ADPF conduct in actual time.
Efficiency optimization with extra options in Play Console
When you’ve launched your recreation, Play Console affords the instruments to watch and enhance your recreation’s efficiency. We’re newly together with Low Memory Killers (LMK) in Android vitals, supplying you with perception into reminiscence constraints that may trigger your recreation to crash. Android vitals is your one-stop vacation spot for monitoring metrics that impression your visibility on the Play Retailer like slow sessions. Yow will discover this data subsequent to reach and devices which supplies updates in your recreation’s consumer distribution and notifies builders for device-specific points.

Bringing PC video games to cell, and pushing the boundaries of gaming
We’re launching a pilot program to simplify the method of bringing PC video games to cell. It supplies assist ranging from Android recreation growth all through publishing your recreation on Play. Beginning this month, video games like DREDGE and TABS Cell are rising their cell viewers utilizing this program. Many extra are following of their footsteps this yr, together with Disco Elysium. You may categorical your curiosity to join the PC to mobile program.

You may be taught extra about Android recreation growth from our developer site. We are able to’t wait to see your title be part of the ranks of those wonderful video games constructed for Android. And if you happen to’ll be at GDC subsequent week, we’d like to say hi there – cease by on the Moscone Middle West Corridor!
* Supply: Google inner information measuring video games on Android 14 or later launched between August 2024 – February 2025.